Professional Masters in Games Development (MProf)

Abertay’s postgraduate games courses are ranked in the global top 10 for postgraduate video games education by the prestigious Princeton Review.

Course detail

Start Date

September

Duration

1 year (full-time)

Award Title

MProf

UCAS Code

Apply Direct

Programme Overview

The Centre for Excellence in Computer Games Education at Abertay offers this unique, world-renowned programme. It’ll give you a skillset that encompasses far more than basic technical excellence. 

The result offers an unparalleled opportunity for subsequent employment in leading creative and technological industries - specifically within the fields of coding, digital art, game design and audio - as demanded by the multi-billion pound games industry.

Learn from experienced games industry practitioners

Get set to develop core skills through applied project work, supported by experienced games industry practitioners. Enhance your skills in interdisciplinary communication and collaboration through teamwork with students and staff from other areas of games development.

You’ll apply developing technologies and practices, specific to your own discipline, across projects that demonstrate your work to leading industry figures. In addition, you'll be encouraged to nurture relationships with fellow developers, industry professionals and companies through your demonstrable skill in the creation of games, mentorships and published research.

Entry Requirements

Applicants must have a minimum of upper second class (2:1) honours degree in Art, Code, Design, Game Production or Audio. We will also consider applicants with a lower second class (2:2) in these subjects, if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

All applicants must submit a personal statement that includes a Portfolio of Evidence (PoE) for review as part of their application.

The purpose of the Portfolio of Evidence is to allow the Programme Team to determine whether there is satisfactory evidence of ability - or potential ability - within at least one key computer games development role. These key roles* are Programming, Game Design, Art and Animation (preferably digital), Software, Project or Team Management, Digital Audio and Sound Design.

Content provided must be digital, preferably directing the Programme Team to external websites, galleries, testimonials or other bodies of work that can be viewed remotely - rather than any physical submission.

Of particular interest are references to:

An academic or similar qualification in a game related area

Professional Industry experience

Professional Accreditation

Self-directed work in a game related discipline

Testimonials from professional developers


* Please note that experience in Quality Assurance (QA) or Marketing are not considered as key roles within this context, as there would be no appropriate opportunity to focus upon them in the programme.

We accept a wide range of qualifications from applicants from across the world. Please select the country of your qualification from the searchable list below to view entry requirements. If you have different qualifications to those listed, please contact us using the form below.

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Academic Requirements

Applicants will typically require a minimum Diplomë e Nivelit të Pare/Bachelor degree score of 8.5 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 7.5 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a minimum Specialist/Bachelor degree score of 80% or 3.5 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 70% or 3.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a minimum Bachelor degree / Fachhochschuldiplom / Diplom (FH) score of 2.0 on the 5-point scale in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 3.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a minimum Bakalavr/Diplomu score of 75% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 70% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree from BUET of 4 years or more, or a Master's degree, with a minimum score of 70% or 3.5 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 60% or 3.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Specialist degree or Master's degree with a minimum score of 8 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 7 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Licentiaat / Licencié with a minimum score of 14, or 70% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 12 or 60% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a minimum Licenciado/Título  score of 75% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 65% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

 Applicants will typically require a Bachelor's degree (5-6 years) with a minimum score of 80% or a Master's degree with a minimum score of 70% in Art, Code, Design, Game Production or Audio. We will also consider applicants with aminimum score of 70% (Bachelor's), or 60% (Master's), if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Título de Licenciado/a or a Título/Título de Bacharel with a mimimum score of 75% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 65% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree with a minimum score of 5.0 (out of 6) in Art, Code, Design, Game Production or Audio. The entry tariff for some programmes may be higher. We will also consider applicants with a score of 4.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Master's degree with a minimum score of B, 70% or 3.0 (on a 4-point scale) in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of C+, 65% or 2.5 (on a 4-point scale) if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants wil typically require one of: a 4-year Bachelor Degree/Licence; Diplome d’Etudues Supérieures de Commerce; Diplôme d'Ingénieur; Maîtrise / Master sans thèse; with a minimum score of 13, or a GPA of 3.3 (on a 4-point scale) in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 11, or a GPA of 2.7 (on a 4-point scale) if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree/Baccalauréat with a minimum score of 3.1 (4-point scale), 73% or B average in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 2.5 (4-point scale), 62% or C+ average if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree with a minimum 80% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 70% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Licenciado/Título/Maestro with a minimum GPA of 3.5 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 3.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Baccalaureus / Baccalaurea or Diploma - Visoko obrazovanje (4- 6 years) with a minimum GPA of 4.0 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 3.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Título de Licenciado/ Arquitecto/ Doctor/Ingeniero/Máster with a minimum GPA of 4.0 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 3.5 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree with a minimum score of 7.5 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 6.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bakalář degree with a minimum score of 1.5 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 2.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree / Candidatus Philosophiae / Professionsbachelor with a minimum score of 10 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 7 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Título de Licenciado or Título with a minimum score of 75% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 70% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree (from a university) with a minimum GPA of 75% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 65% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Licenciado, Título  or Título de Maestro/Maestria with a minimum score of 7.5 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 6.5 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bakalaurusekraad (Bachelor degree) or Rakenduskõrgharidusõppe Diplom (Professional Higher Education Diploma) with a minimum score of 4 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 3 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants from an Ethiopian university will typically require a Master's degree with a minimum score of 3.25 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 2.75 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree / Kandidaatti / Kandidat with a minimum score of 2 (4-point scale) or 3.5 (5-point scale) in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 1 (4-point scale) or 2.5 (5-point scale) if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Diplôme d'Ingénieur / Licence / Grade de Licence / Licence Professionnelle / Grade de Licence Professionnelle with a minimum score of 13 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 12 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree or Specialist degree with a minimum score of 80% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 70% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor or Fachhochschuldiplom / Diplom (FH) with a score of 3.5 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 2.5 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree with a minimum GPA of 3.25 (4-point scale), or 60% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum GPA of 2.5 (4-point scale), or 50% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Ptychio (AEA or TEI) degree with a minimum GPA of 7.0 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 6.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Graduate Diploma or Master’s degree with a minimum GPA of 3.5 (4-point scale) in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 3.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require an Alapfokozat (Bachelor degree) or Egyetemi Oklevél (University Diploma), with a minimum GPA of 4.0 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 3.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Baccalaureus / Bakkalárpróf with a minimum GPA of 7.25 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 6.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor of Arts / Science / Commerce / Professional Subject with a minimum GPA of 3.3 (4-point scale) or 60-69% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 2.9 (4-point scale) or 55-65% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor Degree Sarjana I (S1) with a minimum GPA of 3.0 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 2.5 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor Degree with a minimum score of 15 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 13 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Master's degree with a minimum score of 75% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 65% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree with a 2.1 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a 2.2 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Diploma Accademico di Primo Livello, Diploma de Mediatore Linguistico, Laurea, or Licenza de Accademia de Belle Arti with a minimum score of 100 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum score of 94 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree with a minimum GPA of 65%, 3.0, or grade B in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum GPA of 55%, 2.0, or grade C if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree or Advanced Diploma with a minimum GPA of 70% or 3.0 (4-point scale) in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum GPA of 60% or 2.2 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree with a minimum GPA of 75% or 3.0 (4-point scale) in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum GPA of 65% or 2.5 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree/ Bakalavr or Specialist Diploma with a minimum GPA of 80%, 3.0 (4-point scale), or 4.3 (5-point scale) in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum GPA of 70%, 2.3 (4-point scale), or 3.6 (5-point scale) if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree with a minimum GPA percentage of 60% in Art, Code, Design, Game Production or Audio. We will also consider applicants with 50% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree with a minimum GPA of 3.0 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 2.6 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree or Specialist Diploma with a minimum GPA of 4.3 (5-point scale) in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 3.6 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bakalaura Diploms with a minimum score of 7 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum score of 6 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree/Licence with a minimum GPA of 3.0 (4-point scale), score of 15 (French 20-point scale), or 80% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 2.8 (4-point scale), score of 12 (French 20-point scale), or 70% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bakalauro Diplomas with a minimum overall score of 8 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum score of 7 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor (Honours) degree with a minimum overall score of 16 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum score of 14 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically be required to hold a Master's degree, with a minimum GPA of 2.8 (4-point scale), GPA of 5.0 (6-point scale) or 60% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum GPA of 2.4 (4-point scale), GPA of 4.5 (6-point scale) or 50% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application. 

Applicants with a professional Bachelor's degree may be considered, though this must be in a related subject area.

Applicants will typically require a Bachelor degree with a minimum GPA of 3.0 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum GPA of 2.5 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor (Honours) degree with a minimum score of 55% (lower second class) in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum score of 70% (upper second class) if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Título de Licenciado/Titulo or Grado/Título de Maestro/Maestría with a minimum GPA of 8.5 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum GPA of 7.5 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Diploma de Licenta (Bachelor degree) or Diploma de Magistru (Master's degree) with a minimum score of 9.0 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum score of 8.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Grau de Licenciado/a with a minimum score of 16, or Grau de Maestre with a minimum score of 14 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum score of 14 (Licenciado/a) or 12 (Maestre) if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor Honours degree / Professional Bachelor degree (competed after 2009) or Master's degree with a minimum score of 70% or grade B in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 60% or grade C if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a 4 year Bachelor's degree with a minimum score of 80%, or Master's degree with a minimum score of 70% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 70% (Bachelor's) or 60% (Master's) if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree with a minimum grade of 7 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum score of 6 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree with a minimum GPA of 3.5 (5 point scale), 3.0 (4 point scale) or 60% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 2.5 or 50% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelorgrad (Bachelor degree) or a Candidatus/a Magisterii with a minimum overall grade B in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum grade C if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree with a minimum GPA of 2.7 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 2.3 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree (4-5 years) with a minimum GPA of 3.2 or 70% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 2.6 or 60% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree with a minimum GPA of 3.0 or 80% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 2.0 or 70% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Grado Académico de Bachiller or Título de Licenciado / Título (Profesional) with a minimum score of 14 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 12 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree from a well-ranked university with a minimum GPA of 1.75 (5-point scale), 3.0 (4-point scale), or 88% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 2.0 (5-point scale) or 2.5 (4-point scale), or 82% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Licencjat / Inżynier with a minimum score of 4.5 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum score of 4 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Licenciado with a minimum score of 16 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum score of 14 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Diplomă de Licenţă (Bachelor degree) with a minimum score of 8 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum score of 7 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree (Honours) with a minimum score of 14/20 or 70% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum score of 12/20 or 60% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree with a minimum GPA of 3.0 (4-point scale), 3.75 (5-point scale), or 76% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 2.75 (4-point scale), 3.25 (5-point scale), or 73% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Diplomirani (Bachelor's degree) with a minimum GPA of 8 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 7 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor degree from Singapore University of Technology and Design, or a Bachelor (Honours) degree with a minimum GPA of 3.0 (4-point scale) or 4.0 (5-point scale) in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 2.7 (4-point scale) or 3.5 (5-point scale) if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bakalár (Bachelor's degree) with a minimum GPA of 1.5 (4-point scale) or 86% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum GPA of 2.0 (4-point scale) or 72% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Diploma o pridobljeni univerzitetni izobrazbi (University Degree) with a minimum GPA of 7.0 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum GPA of 8.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor (Honours) degree or Professional Bachelor degree with a minimum score of 70% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 60% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Título Universitario Oficial de Graduado / Título Universitario Oficial de Licenciado with a minimum GPA of 6.0 (10-point scale) in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum GPA of 7.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor (Honours) degree with a minimum score of 70% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a score of 60% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree / Kandidatexamen / Yrkesexamen with a mix of credits at VG and G in Art, Code, Design, Game Production or Audio. We will also consider applicants with a majority of credits at G if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Diploma/Bachelor's degree with a minimum GPA of 5.0 (6-point scale), 7.0 (10-point scale), or 2.2 (reverse 5-point scale) in Art, Code, Design, Game Production or Audio. We will also consider applicants with a minimum GPA of 4.0 (6-point scale), 6.0 (10-point scale), or 3.0 (reverse 5-point scale) if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree with a minimum GPA of 70-80% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 60-70% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Specialist Diploma or Master's degree with a minimum GPA of 4.3 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 3.8 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree with a minimum GPA of 60% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 50% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree with a minimum GPA of 3.2 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 2.6 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree with a minimum GPA of 3.0 (4-point scale) or 75% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 2.5 (4-point scale) or 65% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Yokary bilim Hakynda Sahadatnama (Diploma of HE) with a minimum GPA of 4.4 (5-point scale) in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 4.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree with a minimum GPA of 3.6 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 3.0 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Specialist degree or Master's degree with a minimum GPA of 3.0 (4-point scale) or 4.5 (5-point scale) in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 2.5 (4-point scale) or 4.0 (5-point scale) if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree with a minimum GPA of 3.0 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 2.6 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor's degree with a minimum GPA of 3.1 in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 2.7 if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Diplomi (Specialist Diploma) with a minimum GPA of 80% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 70% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Master's degree with a minimum GPA of 66% or grade B+ in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 56% or grade C+ if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Applicants will typically require a Bachelor Honours degree with a minimum GPA of 65% in Art, Code, Design, Game Production or Audio. We will also consider applicants with a GPA of 60% if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application.

Sorry, we're still working on entry requirements for qualifications from your country. Please contact us using the form below and give details of your qualifications and which Abertay course you are interested in, and we'll get back to you.

All applicants must submit a personal statement that includes a Portfolio of Evidence (PoE) for review as part of their application.

The purpose of the Portfolio of Evidence is to allow the Programme Team to determine whether there is satisfactory evidence of ability - or potential ability - within at least one key computer games development role. These key roles* are Programming, Game Design, Art and Animation (preferably digital), Software, Project or Team Management, Digital Audio and Sound Design.

Content provided must be digital, preferably directing the Programme Team to external websites, galleries, testimonials or other bodies of work that can be viewed remotely - rather than any physical submission.

Of particular interest are references to:

An academic or similar qualification in a game related area

Professional Industry experience

Professional Accreditation

Self-directed work in a game related discipline

Testimonials from professional developers

* Please note that experience in Quality Assurance (QA) or Marketing are not considered as key roles within this context, as there would be no appropriate opportunity to focus upon them in the programme.

If your academic qualifications aren't listed above, or if you have any further questions, please contact our international team using the form below. There is also lots of useful information for international applicants on how to apply, visa information, and studying in Scotland on our international pages.


English Language Requirements

All courses at Abertay University are taught in English. If your first language is not English, you will need to demonstrate that you meet our English language requirements. Accepted English language qualifications include:

IELTS - overall score of 6.0 with no band lower than 5.5

TOEFL - overall score of 78 (individual elements: L-17, R-18, S-20, W-17)

Cambridge FCE/CAE/CPE - overall score of 169 on Cambridge Grading Scale

You do not need to prove your knowledge of English language if you are a national of certain countries. Please see English Language Requirements for the full list of accepted qualifications and further details.

 


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How the Course Works

Produce Innovative Games Solutions

As a postgraduate student, you’ll work with other highly-talented individuals within games development teams towards the production of innovative computer games solutions.

Working closely with a team of full-time staff who are highly-experienced in both the games industry and academic teaching, and under the guidance and mentorship of computer games industry representatives, you’ll develop professional skills and knowledge relevant to key roles within the industry and beyond.

During the course of your studies, you’ll ultimately be expected to demonstrate applied excellence in your specialist area, as well as professionalism, flexibility, the ability to adapt in team working situations, and creativity and innovation towards product development.

Learning and Assessment

The goal of the MProf in Games Development is to turn you into a professional developer by placing you into a development team, with industry-relevant project goals and deliverables. Your team will enjoy a high level of independence in how it meets the game design briefs and how it approaches the development process.

Supervision, mentorship and academic support look to emphasise the consequences of your decisions and processes, allowing you to experience an organic and logical development and evolution of best practices.

In addition, you’ll develop your awareness in areas of potential innovation and research, and will be encouraged to publish your work.

The remaining core elements of the course seek to separate the myths from the realities of working in the games industry, and expand your awareness of design considerations with regards to the comparative importance and impact of narrative and gameplay theories.

Accreditation

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Your Learning Space

We’ve developed a unique concept of learning environment and creative incubator, encompassing ways of teaching that focus on building general skills alongside the subject-specific knowledge to support your career and life objectives.

It’s designed to give you the edge in the global knowledge economy when you graduate.

This White Space environment is a thriving hub of activity, mixing the talents of undergraduates, postgraduates, lecturers, business people, artists and broadcasters, surrounding you with the buzz of a real working environment, allowing you to share real-world knowledge and experience.

Assessment methods throughout the core modules focus on formative (constant) assessment through regular meetings and discussion sessions, rather than exams. This is to allow you to improve in confidence, communication skills and core discipline skills as you progress, allowing you to try new working practices and approaches as and when they may be required.

An emphasis is placed on effective participation as a team player, and in correctly identifying and prioritising a project’s key requirements and challenges.

Modules

Game Design as Culture and Business (DES503)

Provides students with a sophisticated understanding of the concepts and theories which inform game design that will enable them to form and disseminate cogent analyses and critiques. Module content includes: critical theory and analysis; histories of games; culture and politics of games; game development roles; culture and intellectual property; recent controversies in the culture and industry of games.

Professional Development in Context (DES504)

Students will develop advanced skills in the execution of computer games concepts, evaluating how ideas and proposals should most effectively be approached and executed within the evolving professional landscape.

Professional Portfolio (ART501)

Supports students’ understanding and appreciation of professional portfolios and the most appropriate methodologies and practices they may employ to best represent themselves and their own professional aspirations.

Innovation and Professional Practice (DES505)

Students are supported to develop an original and creative line of research within video game development practice. Module content includes: professional development; innovation – propose, develop and present an innovative topic, methodology or technique; present at a professional level.

Professional Development for Commercial Practice (DES507)

This Module supports the students as they appraise their own skillset and develop strategies to ensure alignment with the demands and expectations of industry.

Development Project (DES506)

Students are enabled to bridge the gap between undergraduate study and professional practice. Through opportunities to appraise their own skills and critically evaluate their experiences within industry relevant scenarios, students develop the ability to formulate and defend effective responses to the challenges faced by professional developers.

Research Methods (2) (GRS501)

An introduction to research methods and statistical analysis for postgraduate students. Combines theoretical, historical and statistical concepts with hands-on practical lab sessions using both qualitative and quantitative techniques to put theory into practice.

Information for International Applicants

Learn more about Abertay's English language requirements, as well as visa information.

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English Language Requirements

Explore English language requirements for entry to Abertay University.

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Visa Information

All the information you need about visa requirements for studying here at Abertay University.

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International Students

Find everything you need to know about applying to Abertay as an international student.

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Fees & funding

The course fees you'll pay and the funding available to you depends on factors such as your nationality, location, personal circumstances and the course you are studying. Visit the links below and scroll down to find the Postgraduate section.

More information

Find out about grants, bursaries, maintenance loans and living costs in our postgraduate taught fees and funding section.

Scholarships

The scholarships below are open to international students and those applying from England, Wales and Northern Ireland with a 2.1 or above for a postgraduate course. 

Abertay Postgraduate Taught rUK Scholarship

This £1,000 award is open to all prospective new postgraduate students from England, Wales and Northern Ireland.

International Postgraduate Abertay Scholarships

This £3,000 award is open to all prospective new international postgraduate students at Abertay University.

Careers

This programme prepares you for a career as a creative professional, typically within the games industry but not confined to it. The exact role will be determined by your own area of study and aspirations – such as Programmer, Artist or Producer.

The team-focussed multidisciplinary approach further ensures that successful graduates will have developed and displayed a very high degree of collaborative ability, a particularly valuable attribute that future projects and employment will certainly require.

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Occupations

Former graduates of the MProf course have had outstanding success both in gaining employment within the industry and in pursuing their own game development plans. Graduates from the course can now be found working at studios across the UK with companies such as Sony, Traveller’s Tales, Codemasters and Blitz, as well as further afield in mainland Europe, America, China and India. Many graduates pursue their own projects for the rapidly-developing Indie market.

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Get inspired

Meet some of our Games Development graduates and find out what they've gone on to do.

Lan Mi

Lan Mi is a Senior Business Strategy Manager for Tencent Games in China.

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Courtney Spivey

Courtney Spivey is a Game Designer at Space Ape Games in London.

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Anjali Shibu

Anjali Shibu is a Design Assistant at Playground Games.

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Graduate School

Our Graduate School is a dedicated facility providing support, training and professional development opportunities to our vibrant postgraduate community. Specially designed to promote integration and inculcation of interdisciplinary working in our next generation of researchers, postgraduates study and learn together at Abertay – from Environmental Management to Law, Psychology, Bioscience, Economics and Business, Cybersecurity and Computer Games Development.

Learn more about our Graduate School

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Join a community of creative likeminded scholars

When you join us as a postgraduate student or researcher, you’ll be joining a community of creative likeminded scholars and will automatically be provided with access to our dedicated study and social spaces – a forum in which you can meet, work and learn with other researchers and postgraduates from across the University.

You’ll benefit from training and professional development opportunities, as well as support with funding applications, placement opportunities, teaching support, public engagement and outreach activity.

 

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Making the Most of Masters

The Making the Most of Masters project provides opportunities for you to undertake work-based projects, allowing you to enhance your employability at the same time as studying for your master’s degree.

Working with external organisations and employers, the projects are an integral part of your academic programme, and address real needs within an organisation meaning you’ll have the opportunity to add valuable experience to your CV.

Find out more about Making the Most of Masters‌

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Explore our Dundee Campus

Abertay is conveniently located on a city centre campus, with all of its buildings within a quarter of a mile of each other. Shops, recreational facilities and the main bus and train stations are a short walk away.

Our Campus

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Why Abertay?

We're proud of our students and graduates, and we believe there's no better place to study if you're looking for a degree that helps you stand out as an exceptional candidate in an increasingly competitive job market.

Why Abertay

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Living in Dundee

Dundee is a city of contrasts. It's vibrant and cosmopolitan, but also friendly, compact and affordable. The first UK city to be awarded UNESCO City of Design status, Dundee has a rich history of innovation and creativity, and, in recent years, has become a hub for the digital industries.

Living in Dundee & Scotland

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